A remake of the rhyme "No more Monkeys Jumping on the Bed", that puts a young boy in charge of his monsters.
Tedd Arnold's positive perspective wins again. Conspiratorial humor is a great way to prevent or undo irrational fears: monsters are jumping on the bed, and one by one they bump their head. After five calls to the doctor, our little boy shouts, "NO MORE MONSTERS JUMPING ON THE BED." Children are shown that by refusing to take them seriously the monsters can be banished. The monsters are amusing too.
A loaf of French bread is used in improbable ways as an 'imaginative' solution to unlikely problems.
A baguette is used to prop open a threatening alligator's mouth, as a baton, as a gun to stop a mugger, and as a pole for rescues. Finally Mr. Saguette eats it and gives the crumbs to the birds. Yes, it's something of a spoofy use of imagination, and some children will find it entertaining. Surely children deserve a more inspiring portrayal of imagination and inventiveness —dealing with the Real World they are trying to understand.
With parents absent on a rainy day, two bored children suddenly find their home invaded by a human size cat that proceeds to show 'tricks' that make a mess —all told in Seuss rhyme.
This classic Seuss story/poem is well loved for its rhyme and rhythm, but what is its point? Those who enjoy fantasy for fantasy's sake will have little other reason to enjoy it. A small percentage of children may even find it alarming: a giant cat bursting into the house, makes a mess, nearly kills the goldfish. A bit alarmingly he introduces two "Things", child sized characters, that run around the house with kites, knocking things about. Just before Mum returns home, the cat produces a multi-armed picker upper and vacuum cleaner, restores the home, then leaves. Done.
The typical Seuss-rhymes found in this work entertain, but use goofiness and magic with no clear direction.
The opening verse begins with "This was no time for play / This was no time for fun / This was no time for games / There is work to be done." However the Cat kept making pointless messes to be cleaned up. This Cat in the Hat projects goofiness as a virtue and rather pointless magic as a value. Other Dr. Seuss titles show a smarter, more useful storyline.
The nighttime dancing of ghostly creatures is described in rhyme.
Fun rhymes could be about better things than dancing ghouls and goblins. There is no theme, no plot, no characters, and precious little value. The concept of this book repeated in Drumheller Dinosaur Dance.
A boy offers a mouse a cookie, which prompts further demands: for milk, a napkin, etc. forming a chain of other rationalistic steps that ends with the mouse being thirsty and asking for milk and a cookie.
The cute illustrations are the main value in this book, and perhaps distract readers from its ultimate lack of content. Such flights of fancy can be amusing, but serve little purpose and are probably comprise the easiest/lowest/commonest form of children's literature, no matter how popular. Worse, they steal time from a child's pursuit of more important values. This book's many awards are a disturbing indicator of the literary establishment's approach to children.
A little girl mistakes everyday stuff for what she humorously 'fears' are yucky green things, ending with her mother's sandwich.
Illustrations in this pointless story are so distorted in perspective, and busy with colored detail, they are hard to understand. Aside from nonsense humor created by an adult reader who really hams up the story, there is no value for a child.
In rhyme and illustration, we see Piggies gather for a hootenanny, and are introduced to the instruments of the piggy band.
There may be rhyme but there is little reason for the piggy hootenanny. The illustrations are cute but, other than naming a few instruments, there is little for a young mind that could not be better obtained elsewhere.
Weather in the town of "Chew&Swallow" is always food, but food 'hurricanes' drive them elsewhere.
Grandpa tells a 'story' of a town where rain and snow never fall, only food, and three times a day! Gradually the weather becomes too rough, with bread-roll hurricanes and storms of giant sandwiches. The townspeople use stale bread to make sailboats, and sail to a land where food must be bought from stores. Silliness for fantasy's sake.